AI Insights · Timothy · April 2025
Top City Building Games on Android in Europe Q1 2025
Explore the performance of the leading city-building games on Android in Europe during Q1 2025, with insights into downloads, revenue, and active users.
In the first quarter of 2025, the city-building genre on Android saw significant activity across Europe. Here's a closer look at the performance of the top five games in this category, based on data from Sensor Tower.
Super City: Building Master by XGame Global experienced a fluctuating trend in weekly downloads, peaking at over 205K in early January before settling around 81K by the end of March. Revenue showed a gradual decline, from $298 in late December to $96 by the quarter's end. Active users also saw a decline, dropping from 482K to approximately 183K.
State Connect: Traffic Control, developed by CASUAL AZUR GAMES, maintained a relatively steady revenue stream, beginning at $1.3K and ending at $826. Downloads fluctuated, starting the quarter at 132K, dipping mid-term, and recovering to 122K. Active users saw a notable increase towards the end of the quarter, reaching 287K.
Gold Rush: Frozen Adventures from SayGames Ltd began with high revenue of $15.4K, which gradually decreased to $2K by the end of March. Downloads followed a downward trend from 143K to 37K, and active users decreased from 354K to 231K over the quarter.
SimCity BuildIt by Electronic Arts showed strong financial performance, with revenue peaking at $100.9K in early March. Downloads varied, starting at 32K and reaching a high of 49K. Active users consistently hovered around 200K, with a slight increase mid-quarter.
Finally, Snow Castle: Idle Clicker by Hohama Studio saw modest revenue figures, peaking at $13 by the end of March. Downloads were relatively stable, starting at 27K and ending at 18K, while active users fluctuated, peaking at 129K mid-quarter.
For more detailed insights and data, visit Sensor Tower's platform.